Category: Development

8 November 2016

py3dtiles

py3dtiles is a Python module aiming to manage the 3DTiles format.
16 March 2016

OSGeo CS 2016 report : PostGIS

The annual OSGeo Codesprint took place from 23d to 26th of February in Paris, at Mozilla’s Foundation offices. Here is a summary of some achievements done during this event by the PostGIS team.
16 March 2016

OSGeo CS 2016 report : Point Clouds

The annual OSGeo Codesprint took place from 23d to 26th of February in Paris, at Mozilla’s Foundation offices. Here is a summary of some achievements done during this event by developers working on Point Cloud data.
17 February 2016

iTowns 1.0 release : 3D web visualization framework

Oslandia is pleased to announce the first release of iTowns, a new 3D geospatial data visualization web framework developed by the iTowns project, including people from French IGN, Oslandia and AtolCD. Contact for this project at Oslandia : infos+itowns@oslandia.com
30 January 2016

Tempus V2.0: routing faster, better, stronger !

We are pleased to announce the release of a new version of our route planning framework: Tempus. Tempus is an Open Source C++/Python framework that allows to use, develop and test route planning algorithms with a particular focus on multimodal routing where every possible transport modes are taken into consideration for a trip: private cars,
12 May 2015

Cesium Buildings

Cesium Buildings started at the `OSGeo code sprint in Philadelphia. It is still at an early stage but already allows to display textured buildings on the Cesium globe.
30 June 2014

QGIS 2.4 release out, Oslandia inside

There is a new QGIS release out : version 2.4, codename Chugiak is now available. Binary packages for your platform have been generated, and you can directly download and try out this new release  of the famous Desktop GIS software. QGIS 2.4 has a lot of new features in all of its components. There is
14 June 2014

Masking features in QGIS 2.4

Have you ever wondered how to mask features on a map, so that only a particular zone is highlighted ? There have been a simple plugin to do that for a while. Called ‘Mask’, it allowed to turn a vector selection into a new memory layer with only one geometry made by the geometric inversion